Official Covenant Cards guide

The field guide.

Explore Covenant Cards skills, factions, mechanics, and beginner decks. Find the cards and strategies for your next battle.

Cards

Factions

  • Assyria

    Imperial power, one play at a time.

  • Babylon

    Build a position that is difficult to break.

  • Christianity

    Units and symbols in a reimagined world.

  • Egypt

    Early pressure and commanding arrivals.

  • Inquisition

    Pressure from an adversarial faction.

  • Islam

    Faith-inspired figures and tactical choices.

  • Judaism

    Allies, protection, and lasting support.

  • Ottoman

    Imperial figures in the fractured timeline.

  • Persia

    Courtly power and carefully timed plays.

  • Philistia

    Force, disruption, and battlefield decisions.

  • Rome

    A line of defense with room to respond.

Mechanics

  • Taunt

    Protect a captain by directing enemy unit attacks toward a guard.

  • Rush

    Attack without waiting through the usual sleeping turn.

  • Shield

    Absorb the next damaging hit before health is lost.

  • Freeze

    Delay a unit’s next opportunity to attack.

  • Poison

    Turn successful combat damage into a lethal trade against a unit.

  • Lifesteal

    Recover captain health through damage dealt.

  • Mana

    Spend resources deliberately and plan the next turn.

  • Turns & triggers

    Read when an effect happens, not only what it does.

Beginner deck ideas

  • Early Pressure

    A 30-card cross-era deck built around early units, immediate effects, and powerful follow-up plays.

  • Guard & Recover

    A 30-card cross-era deck that protects your captain, restores health, and keeps your allies in the fight.

Explore official guides

Covenant Cards is a work of historical science fiction. Characters, dialogue, powers, timelines, and events are creatively adapted for gameplay and are not an academic reconstruction of history or scripture.